Archive for the 'Usability' Category

Making restaurant Web sites easier to stomach

Monday, August 15th, 2011

As we Portlanders like to say, our town has more restaurants per capita than any city in the country except San Francisco. There is a corresponding density of that most enigmatic of Internet properties – the Really Bad Restaurant Web Site.

This was made painfully clear as I researched local eateries while preparing to entertain a guest from out of town. More often than not, I found myself served the standard fare – Flash intros (with the obligatory “skip intro” link and which don’t play on iPads or iPhones), graphics the size of an asteroid and which take more than 8 seconds to load, and menus buried so deeply I felt I had discovered buried treasure when they were finally found.

Why are restaurant Web sites so astonishingly awful?

After all, it’s 2011, not 1999. The rest of the Web has abandoned splash pages with videos that auto-play and menus encased on 40MB PDF files that must be downloaded to be read. Why do restaurants – even upscale eateries that should have the means to afford quality interaction design – seemingly exist on a Web That Time Forgot?

In a recent article on Slate, Farhad Manjoo attempts to answer the question. His conclusion: most sites are run by chefs in their 50′s who don’t spend much time in front of a computer. They are often abetted in their ignorance by Web designers who are only too glad to feed their desires for sound beds and Flash-y-ness.

But other industries have site owners that don’t get much screentime and yet long ago abandoned the worst design practices. There’s one other essential reason why restaurant sites haven’t evolved.

It has to do with usability.

Restaurants conduct no actual business on their Web sites. You can buy shirts, pants or even cars online, but to get Grilled Duck Steak with Gnocchi you still have to head over to someone’s dining room.

Because restaurant Web sites don’t (directly) ring the cash registers, most haven’t awakened to the need to make their sites easy to use. That’s a big mistake, because about a third of reservations are made during times when a restaurant is closed. Mobile traffic is growing, so making sure your site downloads information to those devices easily is critical to capturing an ever-growing percentage of site traffic.

To have a successful Web site, restaurant owners should do the following:

Make menus easy to access – Have a page in your navigation labeled “menu”, and make it a Web page, not a PDF or a graphic. Feature specials on the home page. Show prices.

Design for mobile – A simple, easy to download user interface for mobile will help capture people who are looking for a meal on the spur of the moment.

Make contact information easy to find
– have your Web designer create a Google map showing the restaurant location, and feature your phone number and address prominently

Make use of social media – you *are* using Facebook and Twitter to promote your restaurant, aren’t you?

Eliminate the Flash – Flash can’t be read by the diner who’s kicking back with her iPad. Flash content can’t be accessed by search engines. Get rid of the splash pages; remember that there’s a reason why every one of them has a “skip intro” link. Save the pizzazz for the dining room.

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5 things you don’t see on the Web anymore

Monday, November 15th, 2010

A lot has changed over the last several years in the world of Web. In fact, I’ve been around so long I can remember when people used to complain about Netscape Navigator 4 the way they complain about Internet Explorer 6 (and they welcomed IE6 at the time).

One encouraging thing I’ve noticed over time is that even the most popular – yet horrendous – design techniques have been extinguished by demands for a good user experience. If you don’t provide a good user experience on your site, you are doomed, regardless of how much market share you have or how much you throw into your online marketing. Just ask MySpace, formerly the top social network and which finally cleaned up its act – and templates – in hopes of regaining its once-lofty positioning.

Here’s a list of five of the worst design techniques which – thankfully – you rarely see anymore:

Flash Web sites. These were created by designers who didn’t understand the mechanics of the Web, and how to design for different browsers and different conditions. Their solution was to create a design they could completely control. This often had unintended consequences, like forcing site visitors to do something that was inconsistent with the way they did things on other sites. Flash sites also don’t allow you to bookmark specific sets of content (they exist at one URL), and their content isn’t accessible to search engines (or the assistive devices used by many visually impaired people).

Splash pages. There’s a reason why everyone put a “skip intro” link on these Flash-rendered devices – people skipped them! Usability testing showed this over and over. It’s like forcing people to watch your TV commercial before they can enter your department store. Fortunately, this annoyance seems to be nearly extinct.

“this site is best viewed with…”. A few years ago, that sentence most often ended with “…Internet Explorer, version 7 at a screen resolution of 1024 x 768“. What it really said was “Our Web designers were too lazy to figure out how to design a site that worked in all browsers. Web Standards? What are they?” Now, with Internet Explorer’s market share dipping below 50% - and falling – virtually no one takes this approach any longer.

Back buttons that don’t go back. Usually deployed by incompetent, or lazy, developers who placed a javascript or redirect on one page to automatically forward a visitor to a second page upon taking some action. When hitting the back button, the redirect was triggered, sending the viewer right back where they were. What these insensitive programmers failed to realize is that roughly 40% of all clicks on the Web are on a browser’s back button, so they were triggering a tidal wave of annoyance. Good riddance.

spacer.gif. Untold terabytes of bandwidth was sacrificed earlier this decade so that less practiced designers could shim up their table-based layouts with cells that contained nothing but but a transparent graphic, often called “spacer.gif”. Table-based layouts, however, made design upgrades more time-consuming and more costly. Now, CSS-based designs and themes are the order of the day and all those spacers are no longer needed.

These, and many others like them, have gone the way of the dinosaur, rubbed out by the incontrovertible need to provide a good user experience to those who visit your Web site.

Is your favorite design quirk not listed? Let ‘er rip in the comments.

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Barclay’s Bank password-reset usability fail

Sunday, November 7th, 2010

Dear Barclay’s,

How can I answer the following security question?

After…

Is this a trick question? One thing’s for sure: it’s not going to lower the call volume to your customer service center.

Amazingly, this is the error response I got when attempting to do a password reset for my LL Bean Visa card. They say I didn’t enter a response to a security question. Here’s the kicker – on the previous screen they never ask the security question (below), and it doesn’t appear on the error page either.

Before…

I suppose it’s possible I never created a security question/response when I set up the account (I can’t log in, so I can’t be sure), but the system should account for this use case somehow. In most cases I would think you wouldn’t be allowed to set up an account without creating a security question and response.

Makes me wonder how this gem slipped through their usability testing sessions.

Good thing they charge all those usage fees so they can hire big, strong Web development teams to build bulletproof Web sites…

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Redesign: Maine Health Access Foundation advances health care reform in Maine

Tuesday, July 13th, 2010

A few weeks ago Pemaquid launched a new Web site for the Maine Health Access Foundation (MeHAF). MeHAF advances its mission through three strategic priorities: advancing health care reform in Maine; promoting patient and family-centered care; and strengthening Maine’s health care safety net.

Maine Health Access Foundation
The goal of our redesign project was to help give MeHAF the online tools needed to share knowledge, publicize the work of its grant recipients and strengthen its position as a thought leader on health care issues in Maine.

When MeHAF approached Pemaquid in January of this year, their Web site was not helping them advance their strategy. For several years they had been using a rigid, hard-to-use content management system that had been built using proprietary programming on an ASP.net platform. The system was balky and hard to adjust to meet changing needs. MeHAF staff had a tough time understanding how to manage the CMS, let alone how to use it to communicate quickly and effectively online.

Pemaquid responded by developing a custom version of our Pemaquid Content Manager, built atop the Django framework. We were able to quickly architect a solution that allowed MeHAF to preserve and migrate all the data from their existing site. At the same time, we were able to dramatically improve their ability to self-publish content on the site. Their page templates are much more flexible and search-engine-friendly, so over time we hope to see their search positioning (already relatively good for relevant topics) improve.

With the new Content Manager in place, MeHAF can update every page on their site – and create new ones – in a way that is easy to manage and is search-engine friendly. They can even easily control naming conventions (i.e. “mysite.com/mysection/mypage”). They can update news and events, and can update the contents of a custom library of Resources.

With a little help from graphic artist Arielle Walrath we updated the look and feel of the site to match design elements from their most recent annual report, designed by Portland agency Pennisi & Lamare.

As with all Pemaquid sites, MeHAF.org is built with bulletproof, cross-browser compatible CSS and xHTML and is structured so it’s easily accessible to folks with visual and physical impediments and who use assistive devices to browse the Web.

The solid base we’ve established also puts MeHAF in position to incorporate linkages to their nascent social networking system, and Django’s Open Source framework will allow us to build an online community for sharing health information through an onsite social network/forum, should MeHAF decide to move in that direction.

Whatever they decide to do next and however they choose to approach it online, the Pemaquid Content Manager will give them a platform that allows their site to easily grow and change along with their online communications objectives.

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Social networking IRL comes to 28 Maple this evening

Wednesday, August 26th, 2009

Interaction Design Association

We’ve been looking for ways to make use of our coworking space at 28 Maple that will advance the cause of digital creatives in our fair city, and tonight, from 6 – 8pm, we’ll host our first-ever evening mixer.

The event will feature a presentation by Kevin Silver on interaction design and agile development. Silver is a UX Designer at Tyler Technologies in Falmouth, Maine and he’s on the Interaction Design Association (IxDA) board of directors.

The gathering was organized by Benjamin Ho and Susan Doran, who have reorganized the local MaineUX interaction design group as the Portland, Maine chapter of IxDA (@maineixda).

Vittles will be provided free of charge by Portland Pie – and you’ll be able to wet your whistle with beer or wine. So slowly… slowly back away from the Facebook and the Twitter and come do some real life social networking with other like-minded creative types.

About Kevin Silver

Kevin is an empathetic champion of the end user and has been involved in designing the behavior of digital products since 1995. He has worked on a diverse range of projects for the government, software companies and many nationally recognized brands providing strategic direction and interaction design goodness. As a passionate advocate for Interaction Design, Kevin led the charge in forming an IxDA local group in New Mexico and is currently on the IxDA Global Board of Directors. In his role on the IxDA Board, Kevin oversees more than 80 IxDA local groups from around the world. Currently he is UX Designer at Tyler Technologies working to deliver the next generation of financial software for local governments and municipalities.

About IxDA

The IxDA Manifesto: We believe that the human condition is increasingly challenged by poor experiences. IxDA intends to improve the human condition by advancing the discipline of Interaction Design. To do this, we foster a community of people that choose to come together to support this intention. IxDA relies on individual initiative, contribution, sharing and self-organization as the primary means for us to achieve our goals.

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The Design of Everyday Things… like Web sites

Monday, July 27th, 2009

Jordan Warren

Rob says: I’ve been giving Jordan some required reading during her internship. Here’s a book report.

The Design of Everyday Things sounds like a subject we shouldn’t need to read a book about. Especially the people who are trying to do the designing.

The Design of Everyday Things by Donald A. Norman (also known as The Psychology of Everyday Things) talks about how poorly some things are designed.

Have you ever had trouble figuring out how to open a door? Or do you constantly turn on the wrong light switch even though you use it every day? Do you have a coffee maker, or stereo, or alarm clock that has so many buttons you don’t even know where to start? Maybe you’ve even… had trouble finding something on a Web site?

These are all failed attempts at usability.

The kicker: People usually blame themselves when they can’t figure out how to use somehting, but when things like this happen, it’s not because you’re stupid; it’s because the device or object was poorly designed.

No Impossible Teapots!

In The Design of Everyday Things, Norman talks about all the things about human nature that aid or detract from the ability to come up with the perfect design. Everything from the user’s “conceptual map” in their head doesn’t match the physical layout, or the designer’s conceptual map, to the subtle signals we have become used to, such as, a door with a vertical handle is to be pulled out and a door with a horizontal handle is to be pushed.

As long as designers don’t ignore what people already know, and the amount they are capable of remembering they won’t have a problem. As the book goes on he goes on to explain how new technology is making some design problems, like buttons with too many functions, obsolete. He describes the various issues with everyday designs with real examples that he has come across, making it an interesting and funny read.

To anyone who is interested in learning more about Usability and Design in a book that isn’t painful to read, like a lot of the informational books out there, pick up a copy.

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Baby, remember my (page) name

Friday, June 12th, 2009

All you John Smiths and Davey Joneses out there should listen up…

Facebook

Bright and early tomorrow, Facebook will start allowing members to “claim their name” for their profile page – i.e. http://facebook.com/roblandry.

Right now mine is http://www.facebook.com/profile.php?id=771569224 for example. Now who’s going to remember that?

We’ve all seen URLs like that. Here’s an MSN article on the Facebook change: http://www.msnbc.msn.com/id/31212881/?gt1=43001.

Lovely.

Why is Facebook making this change? Usability, of course. It’s much easier to remember someone’s name than it is to remember their number. In the iPhone you dial a contact by their name, not phone number.

Why do people create Web pages with long lists of unintelligible numbers? It’s easier to program.

Whenever possible, make it easy for people to remember where when they were on your Web site. After all, the 48th state to join the union was Oklahoma, not “48″ and not “?state=oklahoma”.

If a page name is easy for people to remember, it’ll be easier for them to return, and easier to spread the word about it. You’ll see traffic and sales increase.

Recently at Pemaquid we’ve begun rolling out using tools like mod-rewrite to allow Clients who use apps like our Content Manager to have page names that are easier for them – and especially their customers – to remember.

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Maine Hospitals’ Swine Flu notices and Web site usability

Thursday, April 30th, 2009

Yesterday, as the first cases of swine flu were reported in Maine, one of our Clients, Parkview Adventist Medical Center, contacted us to put a special notice about the outbreak on their Web site, as the number of phone inquiries started to skyrocket.

We handled it by putting a “pushdown” on their home page, which linked to a page with more information on swine flu in Maine. This is a common Web design technique employed by media sites such as CNN and MaineToday.com, in which you push down the normal content/layout and insert a call out on your breaking news.

Our goals in designing our swine flu notice for Parkview were to make it:

  • easily noticeable, without wrecking the layout or conveying an undue sense of alarm
  • easily updatable
  • accessible to visually challenged site visitors

I decided to take a tour of other hospital Web sites in Maine to see how they were handling things. Here are screenshots, taken at 4pm today, of five Maine hospital home pages:

Parkview Adventist Medical Center

Maine Medical Center

Mercy Hospital

Central Maine Medical Center

Midcoast Hospital

What I found provided what I think are teachable moments on two subjects: Web site usability and content management.

Usability

When people search Web sites for information on “swine flu”, they are scanning for text links that say, um, “swine flu”. That’s the reason we used text in the Parkview notice and made the words “swine flu” the link to the page with additional information. As of this writing, Maine Medical Center and Mercy Hospital use text. At Central Maine Medical Center and Midcoast Hospital, they use graphics containing text.

Text in a graphic is not the same as HTML text. A proven characteristic of human behavior, banner blindness, demonstrates that people see HTML text more quickly than text in graphics. People tend to ignore graphics, in part because they are reading/scanning and in part because graphics are commonly used to display advertisements (that are usually irrelevant to the information they seek).

It’s interesting to note that both CMMC and Midcoast used a picture of someone blowing their nose. While well-intentioned, IMHO this creates mental static because such a picture could mean “common cold”, “runny nose” or even “handkerchief” and not necessarily “swine flu”.

Granted, in this case the difference is subtle, but think about your own user experience on these sites (we’d be interested in your comments).

Takeaway: If you want someone to read something, make it text.

Content Management

The layout of each of the swine flu notices give us clues as to how each hospital manages content.

Maine Medical Center – I’m almost certain they use a dynamic CMS to post News updates to the center column of the home page. I’m guessing they may have wanted to feature a swine flu notice in the Flash “marquee” (“Maine Medical Center: Centered Around You”) – and they may still do this, but the Flash is probably not part of the site’s CMS, is probably not easily updateable (and incidentally would not likely be accessible to the visually challenged).

Mercy Hospital - Again, I’m almost certain they use a CMS to update the “What’s Happening” section in the center column of the home page. I’m also fairly sure this CMS limits how prominently staff can display special notices. “Swine Flu” heading has the same color and visual weight as other sub headings in this section.

Central Maine Medical Center and Midcoast Hospital – both very likely use either a staff Web designer or contractor to create banner graphics as needed.

As we’ve mentioned, for Parkview our staff manually creates HTML pushdowns for special notices like this. At some point – for Parkview and for other Clients – it would be nice to add this feature to our custom CMS, the Pemaquid Content Manager. In the meantime, our manual updates are quick and inexpensive.

Takeaway – Content Management Systems should not impede your ability to make appropriate layout decisions. CMS’s do only what they are designed to do. If they are not designed to effectively communicate things like special notices, make sure you have access to a Web designer who can get the job done (that statement is not a back-handed criticism of the designers at other hospitals).

What do you think?

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Chair uncomfortable? Must have won a design award

Tuesday, April 14th, 2009

We’ve recently moved into new office space in the Old Port and while we were getting situated we borrowed the chairs of the out-going tenant, an ad agency that was dissolving.

No Impossible Teapots

The chairs looked great – they were super-swanky-snazzy. Who wouldn’t love to sit in them?

Anyone. Reason? They weren’t comfortable or functional.

We’ve since brought in our cheap seats from the local office superstore and are much happier with them.

The whole experience reminded me of something usability expert Don Norman used to say (I can’t seem to dig up the direct quote, so I’m paraphrasing, but I’ll put it in blockquotes nonetheless):

Not useful or practical? Must have won a design award.

I see it all the time with Web sites. There are many graphic artists who come up with visual concepts that don’t translate well on the Web.

Graphic design is only one component to a successful Web site. The best Web designers know this. Designers can’t allow themselves to get caught up in our super cool idea for a Web site if it’s not going to be useful to people who will visit it.

Norman’s book The Design of Everyday Things is a great read for those wanting to know more about how to marry form and function elegantly.

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Facebook and Web site accessibility

Tuesday, March 31st, 2009

Pemaquid has some state agency Clients who would love to partake of social media just like everybody else. The challenge is that the State of Maine has an accessibility policy that requires agencies to make sure they provide information in a way that’s accessible to the visually and physically impaired.

Facebook
Enter Facebook. Facebook is loaded with Ajax-y goodness, the kind that’s hard for screen readers and other assistive devices to pick up. So, is Facebook accessible? Strictly speaking, perhaps it is. Here’s the more important question: is Facebook usable?

I posed the question to a colleague who’s been blind since birth and who has a Facebook account. His response:

Honestly, I hate the Facebook site. I hated the old one and try though I might, I don’t find the new layout much improved.

Admittedly, there now seems to exist heading navigation which is nice, but not knowing when pages update and so forth poses a real problem where accessibility is concerned.

I generally use Facebook via the mobile site which is much more accessible, but at the cost of a lot of features.

For example, there’s no way to access group discussion boards via the mobile site, certain notifications don’t show up and applications, well they can just be forgotten.

Still, for basic FB use, the mobile site is definitely the most efficient, most accessible way.

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Web site orienteering

Thursday, February 26th, 2009

As all good Web designers know, Web sites should be set up so that if a visitor gets air dropped on any page they can easily answer three essential questions:

  1. Where the @#$% am I?
  2. Where can I go from here?
  3. WTF can I do here?

(OK, some people won’t ask those questions in precisely the same tone… unless of course your Web site layout is 404 (“not found”).

Your Web site branding and navigation addresses the first two questions. It should be consistently placed on every single page on your site. In addition, if you have a page in your navigation called “About”, when your site visitor clicks that link they should be taken to a page entitled “About”, not “About Us” and certainly not “Our Company Mission” (I see stuff like this all the time).

That causes people to stop and think – and you don’t want them to do that, you want them to concentrate on reading stuff and buying stuff.

The last question is answered by clearly showing the content. Good Web copywriting is essential here. Use those bullet points, sub headings and “chunkify” the content (as someone I once worked with might have said).

The quicker a site visitor can answer these questions, the better the usability of your site. This is especially important when a search engine drop-ships a person deep into the nether reaches of your site, on a page that’s light years from the home page.

Remember, no amount of search engine marketing will make your site “sticky”. If your marvelous search engine marketing guru manages to bring people to your site – but it’s a Really Bad Web Site, one that’s confusing and hard to get around on – people will go away, and even a gigantic stimulus package of SEO dollars won’t be able to entice them to come back.

Conversely, a well-designed, usable, accessible Web site for a company that offers great products and great service will perform fine without a boatload of SEO.

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GTD apps – like the rest, simpler is bettah

Wednesday, January 21st, 2009

Tonight I somehow ended up watching Merlin Mann‘s presentation on his Inbox Zero email management system. It’s based on the Getting Things Done method of personal productivity.

The entire video, which has been around awhile, is great in and of itself, but the thing that I want to point out here is that, about 40 minutes in, Mann discusses the various GTD apps out and about and says the ones that don’t work so well are the ones that try to do too much and are loaded with features.

Once again – simple elegance FTW.

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What makes a good content management system?

Monday, January 12th, 2009

There are a ton of content management systems out there (see CMS Matrix). So how do you decide which one is right for you?

In selecting a content management system – or CMS – for your Web site, it’s important to remember that you don’t want to compromise the user experience or the accessibility of your site just so you can slap another page up there.

You also don’t want to become a slave to your CMS; it should work for you, not the other way round. It shouldn’t unduly compromise your ability to organize content on your site.

Some of the most popular systems include: WordPress, Joomla, Drupal, Expression Engine and Silver Stripe (all of these are open source; Silver Stripe was used to create the Democratic National Convention Web site).

At Pemaquid we’ve worked with dozens of these content management systems. Usually, however, we stick with the one we’ve developed ourselves: the Pemaquid Content Manager. The basic package can be installed quickly and inexpensively, but it’s easily customizable.

Are we proud of our little CMS? Yes. Is it the right solution for all situations? No.

Over the next few weeks we’ll take an in-depth look under the hood of some of the most popular content management systems and examine the pros and cons of using them.

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People – not “users”

Tuesday, January 6th, 2009

It’s easy to fall back on the word “user’ to describe who visits your Web site. But that makes it sounds like they’re junkies, or zombies, and it’s so… impersonal.

It’s hard to avoid the term “user”, I’ll admit. In the Web world we bandy about phrases like “user experience”, “user interface” and of course “username”. And I’ll also admit I user those terms.

Still, I think designers should employ the term only sparingly in their discussions about an interface, because I believe it puts you in the wrong frame of mind if your goal is to design easy-to-use Web sites. The folks who come to your site aren’t “users”, automatons or widgets – they’re human beings.

They’re people, people! They are Jane, Jen, Sarah and Jeff, Brynn, Jamie, Ben and Wendy. If we think a little bit more clearly about who is using a Web site, we’ll be able think more clearly about what they need to do on that site, and that will help us in turn think more clearly about how to create a great online experience for them.

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DIY Usability Testing

Tuesday, December 30th, 2008

Even if you’re operating on a shoestring, it pays to do some usability testing to gauge the performance of your Web site. Here are some simple things you can do without hiring a pricey consultant:

  1. Get some greenhorns. Recruit people who have never seen your site before. These people haven’t “learned” your site.
  2. Give ‘em a mission. Sit ‘em down at a computer and give them a specific set of tasks to perform (buy a widget, find the map, browse the gallery…)
  3. Talk it out. Have them talk out loud while navigating the site so you can hear what they are thinking.
  4. Must. Not. Lead. It’ll be hard, but resist the urge to assist or offer clues (now that you’ve got them talking out loud, they’ll ask questions).
  5. Fine tune. Make adjustments to your site based on the feedback.
  6. Lather, rinse, repeat.

You may also want to video tape the sessions to easily record commentary and movement through your site.

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In an ice storm, make your Tweets count…

Monday, December 15th, 2008

Friday’s ice storm proved to be an interesting case study in how folks are using Twitter to get the word out (or not).

I was awakened that day by my iPhone, which received this tweet from the State of Maine’s Twitter account @ http://twitter.com/www_maine_gov. I follow it for this very reason – to get citizen alerts on emergency conditions (kinda like the “Emergency Tweetcast Network”).

I haven’t been keeping track, but it seems like their follow count has increased quite a bit over the weekend.

I also follow @WCSH6 and @PressHerald on Twitter, and it was interesting to see how these conventional media outlets used the service. In terms of providing news-you-can-use, IMHO the results were not great, though @PressHerald came through at times.

Here are some example tweets from conventional media over the weekend:

Good:

http://twitter.com/PressHerald/status/1053143263

Yes, OK, fair warning. I’ll be careful out there.

http://twitter.com/PressHerald/status/1053778059

I feel bad for them; at least I know it’s a bad idea to run my generator in the basement.

Bad:

http://twitter.com/PressHerald/status/1055263330

Yes, lots o’ folks are w/o power. But that doesn’t help me much. Tell me where the downed power lines are, the large traffic accidents, what local authorities are saying to people in their respective communities about ETA of electricity.

http://twitter.com/WCSH6/status/1053509213

I could’ve guessed that. But I’m in my car on my mobile device – where are those roads?

http://twitter.com/PressHerald/status/1053582227

Street flooding? Where?!?

http://twitter.com/WCSH6/status/1052326387

Really?!? Drivers are sliding around? How about telling me where those roads/accidents are so I can avoid them?

http://twitter.com/WCSH6/status/1053359047

No shit, Sherlock!

If you’re going to tweet, please make it useful. If your mission is to provide information to the public, make sure that tweet contains actual information. Please don’t tweet and say, in essence, “go to my Web site for complete coverage”. A lot of folks had mobile devices that worked (the AT&T network was rock solid for me and my iPhone) but could not get to the ‘Net (my tweet peeps and I were hard pressed to find it all day Friday – I hear Portland coffee shops were crowded).

So, to news outlets: Don’t try to drive me to your Web site b/c your advertisers need pageviews for your banner ads. Gimme some news on the spot! If you don’t, I’ll gravitate towards others who will fulfill that need.

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Design matters

Tuesday, August 26th, 2008

Just read an article today on how people go about finding the best deals on travel sites. One self-proclaimed road warrior says he starts with Orbitz.com, because he “likes the layout”. He’ll move on to Expedia or Travelocity if he doesn’t find what he’s looking for, but its interesting to note that he starts on a particular site because of how it looks and how the information is presented.

All things being equal, good design is a key differentiator that will help your site stand out from the crowd. It shouldn’t be given short shrift.

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Zeldman zings on information architecture and usability

Thursday, August 7th, 2008

I second the emotion in Jeffery Zeldman’s latest post – on usability and info architecture as part of the Web site development process. That is, they need to be key ingredients, not “extras” or afterthoughts.

I also am in total agreement on how design fits into that process. Graphic design’s primary goal is not to bowl people over with pretty graphics, it’s to elegantly honor the content and assist the user in finding his/her way around a site.

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Needed: Simple Technology

Sunday, August 3rd, 2008

Technological solutions need to be simple – drop-dead simple – to be successful. If we want to make our apps accessibile to everybody, then we need to eliminate the learning curve.

Let’s pick on content management systems. There’s Drupal, Expression Engine, SilverStripe, Django, TextPattern… the list goes on and on.

They are all great tools for managing content. On the other hand, you need to have a bit of savvy to use them. Take Drupal, for example. It’s a powerful and flexible framework, but I wouldn’t turn it over to the marketing guy and walk away (I know, I used to be the Marketing Guy).

For decent interaction design for Everyman we can look to social networking sites. Facebook and Twitter are easy to use. In the case of Twitter, there is a very simple core feature set that’s fine for most folks, but just below the surface there are a ton of other goodies that experts can put to use when tweeting. That’s the hallmark of a killer app.

So when creating successful interaction design, start with simple – and keep it that way.

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Firefox 3 stutter-step

Monday, June 23rd, 2008

Today turned out to be an interesting study in usability, the power of Habit, and backwards compatibility. A colleague – she’s an über-geek – casually asked if I was running Firefox 3, the latest (beta) version of the popular open source browser put out by the Mozilla Project and released into the wild last Tuesday. Nope, I said, but I can fix that soon enough (it sounded like something worth doing). I downloaded it.

Alas! My productivity took a detour.

Don’t get me wrong, I’m not about to knock FF3, and it’s got lots of worthy improvements, especially in the area of security. It easily updated my bookmarks and reconfigured my plug-ins. New plug-ins were easier to install and pop ups were easier to deal with. But, as they say, it is the little things that count.

For me, that was things like the browser chrome. Whoever designed FF3 must have loved Netscape 6+ and Safari, because the chrome looks very similar to those browsers. Not a big deal, but it was a “little” detail. It took a split-second longer for me to find my bookmarks and links in the chrome (which were not _quite_ where they used to be), and all those microseconds added up to a usability issue. It reminded me of a basic tenet of usability – Don’t Make Me Think!.

In other words, the more a person has to think about how to complete a task, the less they are thinking about the task itself – and that makes it tough to concentrate. Apps that make you think will ultimately be less successful than those that don’t.

I could have lived w/that. But the clincher for me was the download error I got when I tried to install Firebug 1.1 (the version that is supposed to run on FF3). That did it – I need my Firebug! Back to Firefox 2 – at least for now.

Editor’s Note: Eureka! I found Firebug 1.2, which does in fact work on FF3. So… with that, I can bounce back up to version 3.

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